Two player whist card game

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whist has trumps, an idea probably introduced from tarot - the earliest trick taking games would almost certainly have been without trumps.Ĭlassic Whist and its close relatives are for four players in fixed partnerships, partners sitting opposite.in the earliest games the king was highest and the ace (or one) was in its logical position next to the two - promotion above the king came later.Despite their apparent simplicity, these cannot be the oldest trick taking games because: The cards have their familar rank from ace (high) down to two (low). You just deal out the cards and play tricks.

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Games of this group form a good introduction to trick taking, as the rules are very straightforward.

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